In computer game development, it is important to determine the parameters related to the so-called 3C (Character, Controls, Camera), such as the appearance and movement of characters, how they move, and their camera motion, in the early stages to improve the quality of the game experience. However, there are few educational materials that allow users to easily experience the significant changes in game experience that can be achieved by adjusting these parameters. Therefore, we developed “JumpLab”, an experimental teaching material focusing on parameter adjustment.
JumpLab 2D
“JumpLab 2D” uses a 2D jump game as its subject, allowing users to adjust various parameters such as jump height, gravity, acceleration, and control responsiveness. Camera behavior can also be tuned through parameters. This enables learners to intuitively understand how differences in parameters affect the feel, difficulty, and overall player experience of the game.

JumpLab 3D
“JumpLab 3D” is an educational tool focused on camera design in 3D platform game development. Users can adjust various parameters related to the camera’s position and orientation while referring to explanations provided on the web page. This allows them to intuitively understand how these parameters affect the gameplay experience and controls, and to grasp the importance of camera design, which is crucial in the early stages of game development.

JumpLab3D camera switching items

JumpLab3D parameter adjustment screen
Awards
- Entertainment Computing 2021 Best Demonstration Award
- WISS 2024 Unity Award
