RPG

Pseudo-synchronized Inter-player Communication System

We applied the pseudo-synchronous communication style of Niconico Douga to games and examined its effects on sharing emotions and a sense of live experience among players. On RPG Atsumaru, many game-specific comments were observed, indicating empathy and new forms of communication.

Effects of Parameter Presentation Methods in Games on Player Satisfaction

An experimental study that revealed how the magnitude of numerical parameters such as HP and damage in RPG combat scenes affects players' subjective difficulty perception, even when the actual difficulty remains the same.