Fluid Simulation
Pseudo-buoyancy perceptions through fluid simulation
We investigated a method for inducing pseudo-buoyancy perception when touching objects floating in liquid within a virtual environment using fluid simulation. Our findings suggest that high-precision visualization of fluid behavior and displacement of the virtual hand can provide participants with a sense of buoyancy.
Tilt-based Input Interface for Stereoscopic Displays
An interface system that enables indirect interaction by tilting the stereoscopic display itself. The display is treated as a container, achieving virtual liquid manipulation through fluid simulation.