Controller
VR-iai
When swinging a sword in VR space, displaying the sword movement at the user's actual operation speed makes it feel slow and reduces the sense of exhilaration. In this research, we developed a method that detects the start of a slashing motion, predicts the movement, and presents an animation of the sword swinging faster than the arm movement, allowing users to feel as if they have become a sword master.
Electrical Stimulation Controller
Research on a game controller that provides tactile feedback by stimulating only fingertips using low-frequency electrical stimulation.