We propose a method to enhance the realism of aerial images by applying shading that reflects the real optical environment to an aerial stereoscopic display that presents 3D CG as stereoscopic images in mid-air using AIRR and a stereoscopic display.
Specifically, we manually measure real light sources and the environment around the aerial image, and use a hand-tracking sensor to acquire real-time information about moving hands. Using these data, we reconstruct the real optical environment in a virtual space and compute shading in real time that reflects interactions with actual light and hands.
