At WISS2024: The 32nd Workshop on Interactive Systems and Software held from December 11-13, 2024, Fukuchi Lab presented a total of four presentations: one oral presentation and three demo presentations.
Oral Presentation
Accuracy Investigation of Direction Indication Using Aerial 3D Images Projected on Desktops
Presenters: Himari Matsuura, Kentaro Fukuchi
In systems that project images on desktops to explain or provide operation instructions for real objects on the desk, we aimed to improve direction indication accuracy by projecting small humanoid characters as aerial 3D images. Evaluation experiments revealed that direction indication recognition accuracy significantly improved compared to flat image projection. This suggests the superiority of aerial 3D images in environments with numerous target objects for indication.
Demo Presentations
In addition to the oral presentation mentioned above, we conducted the following three demo presentations at WISS2024.
JumpLab 3D: Development of Learning Materials for Camera Behavior in 3D Games
We developed a 3D version of JumpLab as educational material for learning the importance of camera work in 3D game development. This material allows users to experience how adjusting parameters for Character, Controls, and Camera (3C) affects the gaming experience.
GazeTiling: Gaze Analysis Tool for Simultaneous Visualization of Gaze Position and Scene Changes Over Time
We proposed a new visualization method that enables simultaneous understanding of gaze position changes and video temporal changes in gaze analysis. This method can effectively capture changes that are easily overlooked in conventional timeline displays.
Accuracy Investigation of Direction Indication Using Aerial 3D Images Projected on Desktops
We conducted a demo with the same theme as the oral presentation, allowing participants to experience the actual system. Participants were able to directly experience the effects of direction indication using aerial 3D images.
Published Papers
- Conference: “机上に投影した空中立体映像による方向指示の精度調査” 松浦 向日葵, 福地 健太郎, 第32回インタラクティブシステムとソフトウェアに関するワークショップ(WISS 2024)論文集, pp. 23-29. LINK (2024)
 - Demo: “JumpLab 3D: 3Dゲームを対象としたカメラビヘイビアについての学習教材の開発” 伊藤 正佳, 福地 健太郎, 第32回インタラクティブシステムとソフトウェアに関するワークショップ(WISS 2024)論文集. LINK (2024) — 🏆Unity賞
 - Demo: “GazeTiling: 注視位置と場面の時系列変化を同時に可視化する視線分析ツール” 楠 駿也, 福地 健太郎, 第32回インタラクティブシステムとソフトウェアに関するワークショップ(WISS 2024)論文集. LINK (2024)
 
